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Add support for reading Wii U RPX/RPL
== DETAILS The Wii U uses a slightly customized ELF format which uses zlib compression on certain section types. This commit adds the following: - add `SHT_` constants for the custom ELF sections - add `SHF_RPX_DEFLATE` flag used to denote a compressed section - add code in the section `load()` method to detect the `SHF_RPX_DEFLATE` flag and decompress the section
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